SOS Graphics FAQ

email judyc with your graphics Q&A (or just Q) for this page, and she’ll work on organizing and posting them.   I’ll categorize by topic.

Shaders

  1. How do we debug shader code?  NVIDIA has a really spiffy graphics debugger that can help debug shaders, but it is probably more than we want — it took our VISTAS shader programmer Vir a long time to get good at it. Check it out and tell everyone about it if you have any luck.  Other than that, you set wacky colors as sort of a “print statement” to show where certain conditions are happening.