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Soundscape Project

Soundscape projects. Due Tuesday. 1 – 2 minutes
Field recording and editing exercise using Peak, Digital Performer, and field recorders.

Scenerio 1: You arrive at the F-Lot trailhead. As you’re making your way down the trail you stop to observe some flowers. Upon picking a few flowers you are surprisingly stung by a couple of bees and begin to faint. You are slowly awakened by a constant hum and find yourself weightlessly being lifted into an unidentified object. The door shuts.

Scenerio 2: You get home after a long day at work. You make yourself a drink and rummage through the kitchen looking for something to eat. You are sitting on your front porch relaxing and enjoying a beverage while reading the newspaper. All of the sudden the area becomes quiet. A beam of light shines down and the wind picks up. You walk out to look up and are immediately blown to bits by a laser.

 

Must include: sound effects (objects, actions), ambience (landmarks, location), vocals (breaths, grunts, dialogue), digital effects, perspective, and transitions.

Steps of Production:

1. Brainstorm and break your desired scenes down to a location. Example: driveway, house, kitchen, porch, front yard.

2. Make a list of sounds for each scene.

3. What transitional sounds are you going to use from scene to scene.

4. What ambience sounds will you use for each scene.

5. What source sounds and digital effects will you use for special effects.

6. What perspective will you be recording your sounds from and how will that transfer to your listener. Example: close up sounds gives the listener a sense of texture, intimacy, and a detailed visual. Wide shots gives the listener a wider perspective that includes a sense of space, location of the character within that space, and distance that may include many objects or actions within the scene.