Students in SOS learn software engineering by participating in a year-long software projects, starting with a feasibility study in the fall (just 2 credits or 12% of their time), and continuing half time in winter and spring.
As of the second week of the quarter (October 7, 2003), conversations among SOS students and faculty identified potential year-long projects. There are brief vision/problem statements and preliminary statements of scope and objectives for each of these, and they are posted below.
The proposed projects, in alphabetical order:
- 3D Game Engine(offsite link)
- Big Canopy Database [BCD] (offsite link)
- The Big Canopy Database (BCD) is a research reference system developed for the benefit of canopy researchers
- Concurrency in UNIX (offsite link)
- Engine Management/RTOS
- Engine management merged with Real Time Operating Systems
- Therm4 Control System
- Legal XML (offsite link)
- eze-com (offsite link)
- An easy-to-use e-commerce plug-in for the Paper Airplane peer-to-peer web system.